Two Point Museum - Controls

Two Point Museum Controls

Two Point Museum uses management sim controls built around camera movement, object placement, menu navigation, and time control. Mouse and keyboard gives the most precise building setup, while controller play keeps the main tools on sticks, triggers, bumpers, and face buttons.

Two Point Museum Controls

Action Keyboard / Mouse PlayStation Xbox
Move CameraW / A / S / D or Mouse Edge ScrollLeft StickLeft Stick
Rotate CameraMiddle Mouse Button / Q / ERight StickRight Stick
Zoom In / OutMouse WheelR2 / L2RT / LT
Select / Place ItemLeft Mouse ButtonXA
Cancel / BackRight Mouse Button / EscCircleB
Rotate ItemZ / X or Hold Left Mouse Button and DragL1 / R1 while placingLB / RB while placing
Toggle Placement ModeTabTouchpadView Button
Pause / Resume TimeSpaceTriangleY
Change Game SpeedNumber Keys / Time ControlsD-Pad / Time ControlsD-Pad / Time Controls
Open MenusBottom UI / HotkeysFace Buttons / Radial MenusFace Buttons / Radial Menus
Change TabsMouse ClickL1 / R1LB / RB

Additional Notes

Two Point Museum is designed for both PC and console, but some controls may vary slightly depending on platform, layout, and remapping. The most important actions are camera control, object placement, rotation, tab switching, and pausing time while you redesign rooms.

  • Mouse and keyboard is best for fast building, precise object placement, and menu navigation.
  • Controller works well for relaxed play, especially when using sticks for camera movement and triggers for zoom.
  • Rotate items before placing them to improve exhibit flow and avoid blocked paths.
  • Pause time before major edits so guests and staff are not disrupted while you rebuild.
  • Placement mode helps when switching between tidy grid placement and more natural free placement.

Check out Tips and Guide for Two Point Museum

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