Undisputed features six unique control schemes, allowing players to tailor the boxing experience to their preferred fighting style. While every scheme shares the same core movement and punch mechanics, layouts differ in how hooks, uppercuts, slipping, blocking, weaving, and punch modifiers are assigned.
Whether you're looking for a classic boxing-game setup, a more defensive layout, or faster access to power punches, choosing the right control scheme can make a significant difference once the bell rings.
Undisputed Control Schemes
| Control Scheme | Description |
|---|---|
| Competitor | The default control scheme with a balanced offensive and defensive layout. |
| Prizefighter | Swaps hook and uppercut inputs, making uppercuts easier to access directly. |
| Pugilist | Uses alternative shoulder-button assignments for defensive actions and modifiers. |
| Defendant | Focuses on defensive play with directional slipping controls. |
| Gladiator | Combines alternative punch mapping with directional slipping inputs. |
| Advocate | Features directional slips and modified trigger assignments for defense and power punches. |
Universal Controls
The following controls are available across all control schemes. Some punch combinations and defensive actions may vary depending on the selected preset.
| Action | PlayStation | Xbox |
|---|---|---|
| Movement | Left Stick | Left Stick |
| Full Punch Control | Right Stick | Right Stick |
| Jab | Square | X |
| Straight | Triangle | Y |
| Left Hook | X or X + Square* | A or A + X* |
| Right Hook | Circle or Circle + Triangle* | B or B + Y* |
| Left Uppercut | X + Square or X* | A + X or A* |
| Right Uppercut | Circle + Triangle or Circle* | B + Y or B* |
| Loose Movement | D-Pad Up | D-Pad Up |
| Switch Stance | D-Pad Right | D-Pad Right |
| Taunt / Feint | D-Pad Left | D-Pad Left |
| Headbutt | D-Pad Down | D-Pad Down |
| Slip | L3 or Left Stick Direction* | LS or Left Stick Direction* |
| Push | R3 | RS |
*Punch mappings and slip controls vary depending on the selected control scheme.
Control Scheme Differences
| Scheme | Hooks | Uppercuts | Block | Weave | Body Modifier | Power Modifier | Slip |
|---|---|---|---|---|---|---|---|
| Competitor | X / Circle | X+Square / Circle+Triangle | R2 / RT | L2 / LT | L1 / LB | R1 / RB | L3 + Direction |
| Prizefighter | X+Square / Circle+Triangle | X / Circle | R2 / RT | L2 / LT | L1 / LB | R1 / RB | L3 + Direction |
| Pugilist | X / Circle | X+Square / Circle+Triangle | R1 / RB | L1 / LB | L2 / LT | R2 / RT | L3 + Direction |
| Defendant | X / Circle | X+Square / Circle+Triangle | R2 / RT | L2 / LT | L1 / LB | R1 / RB | Left Stick Direction |
| Gladiator | X+Square / Circle+Triangle | X / Circle | R2 / RT | L2 / LT | L1 / LB | R1 / RB | Left Stick Direction |
| Advocate | X / Circle | X+Square / Circle+Triangle | R1 / RB | L1 / LB | L2 / LT | R2 / RT | Left Stick Direction |
Which Control Scheme Should You Use?
- Competitor – Recommended for most players and the game's default layout.
- Prizefighter – Best for players who prefer dedicated uppercut buttons.
- Pugilist – A good choice if you prefer shoulder-button defensive controls.
- Defendant – Ideal for defensive fighters who frequently use slips and counters.
- Gladiator – Offers alternative punch mapping with directional defensive movement.
- Advocate – Designed for players who prefer swapped modifier buttons and direct slip inputs.
Tips for Learning Undisputed Controls
- Spend time in training mode before changing control schemes.
- Master slipping and weaving before focusing on advanced combinations.
- Use the right stick punch system to maximize punch variety and accuracy.
- Experiment with Defendant and Advocate if defensive boxing is your preferred style.
- Stick with one layout long enough to build muscle memory.
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